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Feral Interactive Ltd
Updated Time
Apr 2, 2026
Category
Horror
Installs
10M+
Content Rating
Updated Time
Apr 2, 2026
Privacy Policy
View PolicyCategory
Horror
Developer
Feral Interactive Ltd
Installs
10M+
Content Rating




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A first‑person, stealth survival horror set aboard Sevastopol Station. Stalked by a single, unpredictable Xenomorph, every footstep matters and every shadow can hide salvation—or doom. ??
Tension, Not Firepower
Combat takes a back seat. Craft distractions, sneak through vents, and stay quiet. The Alien learns, adapts, and hunts with razor instincts, turning each corridor into a pulse‑pounding gamble. ??
Retro‑futurist tech, chunky terminals, and hissy CRT vibes capture the 1979 film. From clattering ducts to distant alarms, audio and lighting sell dread with cinematic precision. ??
Customizable touch controls, controller support, scalable visuals, and remappable layouts deliver a premium on‑the‑go experience. Tune performance vs. quality to keep terror smooth. ??
Step 1: Survive by staying unseen, managing tools, and reading the Alien’s behavior. Master movement, sound, and saving. Small habits stack into safety aboard the labyrinthine station. ?️?
Step 2: Set difficulty to taste, enable Aim Assist if needed, and tweak sensitivity. Use left thumb to move, right to look; tap to interact; pinch to zoom; enable gyro for finer peeking. ?️
Step 3: Save often at emergency phones. Watch for the green light, insert card, and wait—saving makes noise, so scan first. Stagger saves across slots to recover from bad encounters. ?☎️
Step 4: Crouch to stay quiet, watch the motion tracker, and lean at corners. Hide in lockers or under tables. If the tracker beeps nearby, freeze and kill the light; movement draws death. ??
Step 5: Gather scrap, ethanol, sensors. From the radial menu, craft noisemakers, EMPs, medkits. Toss flares to lure. Tools are for escape, not kills—leave a distraction and slip past. ??
Step 6: The flamethrower scares it but burns fuel fast; short bursts only. Avoid running and slamming doors. Listen for vents and drool from ceilings; if it drops, stay still and wait it out. ??️
Step 7: Human guards react to sound; lure them away. Working Joes shrug off bullets—use EMPs or stun baton, then sprint to cover. Never pick fights when stealth can skip them. ??
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